parker.mov / editologica

concept structural ◆ established

VFX Turnover

also: VFX handoff · VFX pull · shot turnover

he formal process of delivering specific shots from the editorial timeline to VFX vendors or an in-house VFX department for visual effects work. A turnover package typically includes: the full-resolution source plates with handles, a reference QuickTime of the approved cut, an EDL or XML of the relevant sequence section, detailed shot notes and briefs, and a VFX pull list identifying every shot by its VFX ID. The editorial team—usually the VFX editor—manages this pipeline, tracking shot versions, integrating completed VFX back into the cut, and ensuring continuity between editorial changes and VFX work. Turnovers may happen in waves as the edit evolves, requiring careful version control. A key part of preparing for turnover involves clear and precise annotation within the editing timeline, using tools like color-coded markers to flag specific shots and communicate requirements to the VFX team. This process is often managed by a specialized 'Visual Effects Editor,' a role held by editors like Mark Sanger ('Alice in Wonderland') and Andrew Weisblum before they became lead editors. This experience provides a crucial understanding of the technical pipeline for VFX-heavy films. The process must be 'carefully managed so that the other departments have the most recent version of the edit and the editor’s timeline has the latest versions of VFX.' This highlights the two-way nature of the turnover: sending out correct versions and tracking the incoming updated versions (known as 'temp comps') to integrate back into the cut.

notes

The text provides a specific job title for the person who often manages this process. Linking to the new 'visual-effects-editor' entry and citing the examples provided.

criteria

  • Use timeline color-coding to visually track which shots have been turned over, which are awaiting versions from the vendor, and which have been received.

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